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1305 lines
40 KiB
1305 lines
40 KiB
define(["./_base", "dojo/_base/lang", "dojo/_base/array", "dojo/_base/declare", "dojo/_base/window", "dojo/dom-geometry", |
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"dojo/dom", "./shape", "./path", "./arc", "./matrix", "./decompose", "./bezierutils"], |
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function(g, lang, arr, declare, win, domGeom, dom, gs, pathLib, ga, m, decompose, bezierUtils ){ |
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var canvas = g.canvas = { |
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// summary: |
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// This the graphics rendering bridge for W3C Canvas compliant browsers. |
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// Since Canvas is an immediate mode graphics api, with no object graph or |
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// eventing capabilities, use of this module alone will only add in drawing support. |
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// The additional module, canvasWithEvents extends this module with additional support |
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// for handling events on Canvas. By default, the support for events is now included |
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// however, if only drawing capabilities are needed, canvas event module can be disabled |
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// using the dojoConfig option, canvasEvents:true|false. |
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// The id of the Canvas renderer is 'canvas'. This id can be used when switch Dojo's |
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// graphics context between renderer implementations. See dojox/gfx/_base.switchRenderer |
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// API. |
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}; |
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var pattrnbuffer = null, |
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mp = m.multiplyPoint, |
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pi = Math.PI, |
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twoPI = 2 * pi, |
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halfPI = pi /2, |
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extend = lang.extend; |
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|
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if(win.global.CanvasRenderingContext2D){ |
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var ctx2d = win.doc.createElement("canvas").getContext("2d"); |
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var hasNativeDash = typeof ctx2d.setLineDash == "function"; |
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var hasFillText = typeof ctx2d.fillText == "function"; |
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} |
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|
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var dasharray = { |
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solid: "none", |
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shortdash: [4, 1], |
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shortdot: [1, 1], |
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shortdashdot: [4, 1, 1, 1], |
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shortdashdotdot: [4, 1, 1, 1, 1, 1], |
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dot: [1, 3], |
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dash: [4, 3], |
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longdash: [8, 3], |
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dashdot: [4, 3, 1, 3], |
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longdashdot: [8, 3, 1, 3], |
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longdashdotdot: [8, 3, 1, 3, 1, 3] |
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}; |
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|
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function drawDashedArc(/*CanvasRenderingContext2D*/ctx, /*Number[]*/dash, /*int*/cx, /*int*/cy, /*int*/r, /*Number*/sa, /*Number*/ea, /*Boolean*/ccw, /*Boolean?*/apply, prevResidue){ |
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var residue, angle, l = dash.length, i= 0; |
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// if there's a previous dash residue from the previous arc, start with it. |
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if(prevResidue){ |
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angle = prevResidue.l/r; |
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i = prevResidue.i; |
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}else{ |
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angle = dash[0]/r; |
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} |
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while(sa < ea){ |
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// if the dash segment length is longer than what remains to stroke, keep it for next arc. (aka residue) |
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if(sa+angle > ea){ |
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residue = {l: (sa+angle-ea)*r, i: i}; |
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angle = ea-sa; |
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} |
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if(!(i%2)){ |
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ctx.beginPath(); |
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ctx.arc(cx, cy, r, sa, sa+angle, ccw); |
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if(apply) ctx.stroke(); |
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} |
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sa += angle; |
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++i; |
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angle = dash[i%l]/r; |
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} |
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return residue; |
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} |
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|
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function splitToDashedBezier(/*Number[]*/points, /*Number[]*/dashArray, /*Number[]*/newPoints, /*Object*/prevResidue){ |
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var residue = 0, t = 0, dash, i = 0; |
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if(prevResidue){ |
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dash = prevResidue.l; |
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i = prevResidue.i; |
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}else{ |
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dash = dashArray[0]; |
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} |
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while(t<1){ |
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// get the 't' corresponding to the given dash value. |
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t = bezierUtils.tAtLength(points, dash); |
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if(t==1){ |
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var rl = bezierUtils.computeLength(points); |
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residue = {l: dash-rl, i: i}; |
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} |
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// split bezier at t: left part is the "dash" curve, right part is the remaining bezier points |
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var curves = bezierUtils.splitBezierAtT(points, t); |
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if(!(i%2)){ |
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// only keep the "dash" curve |
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newPoints.push(curves[0]); |
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} |
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points = curves[1]; |
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++i; |
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dash = dashArray[i%dashArray.length]; |
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} |
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return residue; |
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} |
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|
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function toDashedCurveTo(/*Array||CanvasRenderingContext2D*/ctx, /*shape.Path*/shape, /*Number[]*/points, /*Object*/prevResidue){ |
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// summary: |
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// Builds a set of bezier (cubic || quadratic)curveTo' canvas instructions that represents a dashed stroke of the specified bezier geometry. |
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|
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var pts = [shape.last.x, shape.last.y].concat(points), |
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quadratic = points.length === 4, ctx2d = !(ctx instanceof Array), |
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api = quadratic ? "quadraticCurveTo" : "bezierCurveTo", |
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curves = []; |
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var residue = splitToDashedBezier(pts, shape.canvasDash, curves, prevResidue); |
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for(var c=0; c<curves.length;++c){ |
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var curve = curves[c]; |
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if(ctx2d){ |
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ctx.moveTo(curve[0], curve[1]); |
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ctx[api].apply(ctx, curve.slice(2)); |
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}else{ |
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ctx.push("moveTo", [curve[0], curve[1]]); |
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ctx.push(api, curve.slice(2)); |
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} |
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} |
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return residue; |
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} |
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|
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function toDashedLineTo(/*Array||CanvasRenderingContext2D*/ctx, /*shape.Shape*/shape, /*int*/x1, /*int*/y1, /*int*/x2, /*int*/y2, /*Object*/prevResidue){ |
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// summary: |
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// Builds a set of moveTo/lineTo' canvas instructions that represents a dashed stroke of the specified line geometry. |
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|
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var residue = 0, r = 0, dal = 0, tlength = bezierUtils.distance(x1, y1, x2, y2), i = 0, dash = shape.canvasDash, |
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prevx = x1, prevy = y1, x, y, ctx2d = !(ctx instanceof Array); |
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if(prevResidue){ |
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dal=prevResidue.l; |
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i = prevResidue.i; |
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}else{ |
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dal += dash[0]; |
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} |
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while(Math.abs(1-r)>0.01){ |
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if(dal>tlength){ |
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residue = {l:dal-tlength,i:i}; |
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dal=tlength; |
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} |
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r = dal/tlength; |
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x = x1 + (x2-x1)*r; |
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y = y1 + (y2-y1)*r; |
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if(!(i++%2)){ |
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if(ctx2d){ |
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ctx.moveTo(prevx, prevy); |
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ctx.lineTo(x, y); |
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}else{ |
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ctx.push("moveTo", [prevx, prevy]); |
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ctx.push("lineTo", [x, y]); |
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} |
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} |
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prevx = x; |
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prevy = y; |
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dal += dash[i%dash.length]; |
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} |
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return residue; |
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} |
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|
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canvas.Shape = declare("dojox.gfx.canvas.Shape", gs.Shape, { |
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_render: function(/* Object */ ctx){ |
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// summary: |
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// render the shape |
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ctx.save(); |
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this._renderTransform(ctx); |
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this._renderClip(ctx); |
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this._renderShape(ctx); |
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this._renderFill(ctx, true); |
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this._renderStroke(ctx, true); |
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ctx.restore(); |
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}, |
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_renderClip: function(ctx){ |
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if (this.canvasClip){ |
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this.canvasClip.render(ctx); |
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ctx.clip(); |
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} |
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}, |
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_renderTransform: function(/* Object */ ctx){ |
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if("canvasTransform" in this){ |
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var t = this.canvasTransform; |
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ctx.translate(t.dx, t.dy); |
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ctx.rotate(t.angle2); |
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ctx.scale(t.sx, t.sy); |
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ctx.rotate(t.angle1); |
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// The future implementation when vendors catch up with the spec: |
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// var t = this.matrix; |
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// ctx.transform(t.xx, t.yx, t.xy, t.yy, t.dx, t.dy); |
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} |
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}, |
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_renderShape: function(/* Object */ ctx){ |
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// nothing |
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}, |
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_renderFill: function(/* Object */ ctx, /* Boolean */ apply){ |
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if("canvasFill" in this){ |
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var fs = this.fillStyle; |
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if("canvasFillImage" in this){ |
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var w = fs.width, h = fs.height, |
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iw = this.canvasFillImage.width, ih = this.canvasFillImage.height, |
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// let's match the svg default behavior wrt. aspect ratio: xMidYMid meet |
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sx = w == iw ? 1 : w / iw, |
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sy = h == ih ? 1 : h / ih, |
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s = Math.min(sx,sy), //meet->math.min , slice->math.max |
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dx = (w - s * iw)/2, |
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dy = (h - s * ih)/2; |
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// the buffer used to scaled the image |
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pattrnbuffer.width = w; pattrnbuffer.height = h; |
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var copyctx = pattrnbuffer.getContext("2d"); |
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copyctx.clearRect(0, 0, w, h); |
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copyctx.drawImage(this.canvasFillImage, 0, 0, iw, ih, dx, dy, s*iw, s*ih); |
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this.canvasFill = ctx.createPattern(pattrnbuffer, "repeat"); |
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delete this.canvasFillImage; |
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} |
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ctx.fillStyle = this.canvasFill; |
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if(apply){ |
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// offset the pattern |
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if (fs.type==="pattern" && (fs.x !== 0 || fs.y !== 0)) { |
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ctx.translate(fs.x,fs.y); |
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} |
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ctx.fill(); |
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} |
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}else{ |
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ctx.fillStyle = "rgba(0,0,0,0.0)"; |
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} |
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}, |
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_renderStroke: function(/* Object */ ctx, /* Boolean */ apply){ |
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var s = this.strokeStyle; |
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if(s){ |
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ctx.strokeStyle = s.color.toString(); |
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ctx.lineWidth = s.width; |
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ctx.lineCap = s.cap; |
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if(typeof s.join == "number"){ |
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ctx.lineJoin = "miter"; |
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ctx.miterLimit = s.join; |
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}else{ |
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ctx.lineJoin = s.join; |
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} |
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if(this.canvasDash){ |
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if(hasNativeDash){ |
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ctx.setLineDash(this.canvasDash); |
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if(apply){ ctx.stroke(); } |
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}else{ |
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this._renderDashedStroke(ctx, apply); |
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} |
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}else{ |
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if(apply){ ctx.stroke(); } |
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} |
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}else if(!apply){ |
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ctx.strokeStyle = "rgba(0,0,0,0.0)"; |
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} |
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}, |
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_renderDashedStroke: function(ctx, apply){}, |
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|
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// events are not implemented |
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getEventSource: function(){ return null; }, |
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on: function(){}, |
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connect: function(){}, |
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disconnect: function(){}, |
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|
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canvasClip:null, |
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setClip: function(/*Object*/clip){ |
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this.inherited(arguments); |
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var clipType = clip ? "width" in clip ? "rect" : |
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"cx" in clip ? "ellipse" : |
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"points" in clip ? "polyline" : "d" in clip ? "path" : null : null; |
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if(clip && !clipType){ |
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return this; |
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} |
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this.canvasClip = clip ? makeClip(clipType, clip) : null; |
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if(this.parent){this.parent._makeDirty();} |
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return this; |
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} |
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}); |
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|
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var makeClip = function(clipType, geometry){ |
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switch(clipType){ |
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case "ellipse": |
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return { |
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canvasEllipse: makeEllipse({shape:geometry}), |
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render: function(ctx){return canvas.Ellipse.prototype._renderShape.call(this, ctx);} |
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}; |
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case "rect": |
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return { |
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shape: lang.delegate(geometry,{r:0}), |
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render: function(ctx){return canvas.Rect.prototype._renderShape.call(this, ctx);} |
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}; |
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case "path": |
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return { |
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canvasPath: makeClipPath(geometry), |
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render: function(ctx){this.canvasPath._renderShape(ctx);} |
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}; |
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case "polyline": |
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return { |
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canvasPolyline: geometry.points, |
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render: function(ctx){return canvas.Polyline.prototype._renderShape.call(this, ctx);} |
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}; |
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} |
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return null; |
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}; |
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|
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var makeClipPath = function(geo){ |
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var p = new dojox.gfx.canvas.Path(); |
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p.canvasPath = []; |
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p._setPath(geo.d); |
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return p; |
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}; |
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|
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var modifyMethod = function(shape, method, extra){ |
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var old = shape.prototype[method]; |
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shape.prototype[method] = extra ? |
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function(){ |
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if(this.parent){this.parent._makeDirty();} |
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old.apply(this, arguments); |
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extra.call(this); |
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return this; |
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} : |
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function(){ |
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if(this.parent){this.parent._makeDirty();} |
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return old.apply(this, arguments); |
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}; |
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}; |
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|
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modifyMethod(canvas.Shape, "setTransform", |
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function(){ |
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// prepare Canvas-specific structures |
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if(this.matrix){ |
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this.canvasTransform = g.decompose(this.matrix); |
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}else{ |
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delete this.canvasTransform; |
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} |
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}); |
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|
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modifyMethod(canvas.Shape, "setFill", |
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function(){ |
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// prepare Canvas-specific structures |
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var fs = this.fillStyle, f; |
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if(fs){ |
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if(typeof(fs) == "object" && "type" in fs){ |
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var ctx = this.surface.rawNode.getContext("2d"); |
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switch(fs.type){ |
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case "linear": |
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case "radial": |
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f = fs.type == "linear" ? |
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ctx.createLinearGradient(fs.x1, fs.y1, fs.x2, fs.y2) : |
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ctx.createRadialGradient(fs.cx, fs.cy, 0, fs.cx, fs.cy, fs.r); |
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arr.forEach(fs.colors, function(step){ |
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f.addColorStop(step.offset, g.normalizeColor(step.color).toString()); |
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}); |
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break; |
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case "pattern": |
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if (!pattrnbuffer) { |
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pattrnbuffer = document.createElement("canvas"); |
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} |
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// no need to scale the image since the canvas.createPattern uses |
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// the original image data and not the scaled ones (see spec.) |
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// the scaling needs to be done at rendering time in a context buffer |
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var img =new Image(); |
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this.surface.downloadImage(img, fs.src); |
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this.canvasFillImage = img; |
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} |
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}else{ |
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// Set fill color using CSS RGBA func style |
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f = fs.toString(); |
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} |
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this.canvasFill = f; |
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}else{ |
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delete this.canvasFill; |
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} |
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}); |
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|
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modifyMethod(canvas.Shape, "setStroke", |
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function(){ |
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var st = this.strokeStyle; |
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if(st){ |
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var da = this.strokeStyle.style.toLowerCase(); |
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if(da in dasharray){ |
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da = dasharray[da]; |
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} |
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if(da instanceof Array){ |
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da = da.slice(); |
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this.canvasDash = da; |
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var i; |
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for(i = 0; i < da.length; ++i){ |
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da[i] *= st.width; |
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} |
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if(st.cap != "butt"){ |
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for(i = 0; i < da.length; i += 2){ |
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da[i] -= st.width; |
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if(da[i] < 1){ da[i] = 1; } |
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} |
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for(i = 1; i < da.length; i += 2){ |
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da[i] += st.width; |
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} |
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} |
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}else{ |
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delete this.canvasDash; |
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} |
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}else{ |
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delete this.canvasDash; |
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} |
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this._needsDash = !hasNativeDash && !!this.canvasDash; |
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}); |
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|
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modifyMethod(canvas.Shape, "setShape"); |
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|
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canvas.Group = declare("dojox.gfx.canvas.Group", canvas.Shape, { |
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// summary: |
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// a group shape (Canvas), which can be used |
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// to logically group shapes (e.g, to propagate matricies) |
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constructor: function(){ |
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gs.Container._init.call(this); |
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}, |
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_render: function(/* Object */ ctx){ |
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// summary: |
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// render the group |
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ctx.save(); |
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this._renderTransform(ctx); |
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this._renderClip(ctx); |
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for(var i = 0; i < this.children.length; ++i){ |
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this.children[i]._render(ctx); |
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} |
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ctx.restore(); |
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}, |
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destroy: function(){ |
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// summary: |
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// Releases all internal resources owned by this shape. Once this method has been called, |
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// the instance is considered disposed and should not be used anymore. |
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|
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// don't call canvas impl to avoid makeDirty' |
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gs.Container.clear.call(this, true); |
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// avoid this.inherited |
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canvas.Shape.prototype.destroy.apply(this, arguments); |
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} |
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}); |
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|
|
|
|
|
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canvas.Rect = declare("dojox.gfx.canvas.Rect", [canvas.Shape, gs.Rect], { |
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// summary: |
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// a rectangle shape (Canvas) |
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_renderShape: function(/* Object */ ctx){ |
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var s = this.shape, r = Math.min(s.r, s.height / 2, s.width / 2), |
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xl = s.x, xr = xl + s.width, yt = s.y, yb = yt + s.height, |
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xl2 = xl + r, xr2 = xr - r, yt2 = yt + r, yb2 = yb - r; |
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ctx.beginPath(); |
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ctx.moveTo(xl2, yt); |
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if(r){ |
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ctx.arc(xr2, yt2, r, -halfPI, 0, false); |
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ctx.arc(xr2, yb2, r, 0, halfPI, false); |
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ctx.arc(xl2, yb2, r, halfPI, pi, false); |
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ctx.arc(xl2, yt2, r, pi, pi + halfPI, false); |
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}else{ |
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ctx.lineTo(xr2, yt); |
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ctx.lineTo(xr, yb2); |
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ctx.lineTo(xl2, yb); |
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ctx.lineTo(xl, yt2); |
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} |
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ctx.closePath(); |
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}, |
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_renderDashedStroke: function(ctx, apply){ |
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var s = this.shape, residue, r = Math.min(s.r, s.height / 2, s.width / 2), |
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xl = s.x, xr = xl + s.width, yt = s.y, yb = yt + s.height, |
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xl2 = xl + r, xr2 = xr - r, yt2 = yt + r, yb2 = yb - r; |
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if(r){ |
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ctx.beginPath(); |
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residue = toDashedLineTo(ctx, this, xl2, yt, xr2, yt); |
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if(apply) ctx.stroke(); |
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residue = drawDashedArc(ctx, this.canvasDash, xr2, yt2, r, -halfPI, 0, false, apply, residue); |
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ctx.beginPath(); |
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residue = toDashedLineTo(ctx, this, xr, yt2, xr, yb2, residue); |
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if(apply) ctx.stroke(); |
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residue = drawDashedArc(ctx, this.canvasDash, xr2, yb2, r, 0, halfPI, false, apply, residue); |
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ctx.beginPath(); |
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residue = toDashedLineTo(ctx, this, xr2, yb, xl2, yb, residue); |
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if(apply) ctx.stroke(); |
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residue = drawDashedArc(ctx, this.canvasDash, xl2, yb2, r, halfPI, pi, false, apply, residue); |
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ctx.beginPath(); |
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residue = toDashedLineTo(ctx, this, xl, yb2, xl, yt2,residue); |
|
if(apply) ctx.stroke(); |
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drawDashedArc(ctx, this.canvasDash, xl2, yt2, r, pi, pi + halfPI, false, apply, residue); |
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}else{ |
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ctx.beginPath(); |
|
residue = toDashedLineTo(ctx, this, xl2, yt, xr2, yt); |
|
residue = toDashedLineTo(ctx, this, xr2, yt, xr, yb2, residue); |
|
residue = toDashedLineTo(ctx, this, xr, yb2, xl2, yb, residue); |
|
toDashedLineTo(ctx, this, xl2, yb, xl, yt2, residue); |
|
if(apply) ctx.stroke(); |
|
} |
|
} |
|
}); |
|
|
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var bezierCircle = []; |
|
(function(){ |
|
var u = ga.curvePI4; |
|
bezierCircle.push(u.s, u.c1, u.c2, u.e); |
|
for(var a = 45; a < 360; a += 45){ |
|
var r = m.rotateg(a); |
|
bezierCircle.push(mp(r, u.c1), mp(r, u.c2), mp(r, u.e)); |
|
} |
|
})(); |
|
|
|
var makeEllipse = function(shape){ |
|
// prepare Canvas-specific structures |
|
var t, c1, c2, r = [], s = shape.shape, |
|
M = m.normalize([m.translate(s.cx, s.cy), m.scale(s.rx, s.ry)]); |
|
t = mp(M, bezierCircle[0]); |
|
r.push([t.x, t.y]); |
|
for(var i = 1; i < bezierCircle.length; i += 3){ |
|
c1 = mp(M, bezierCircle[i]); |
|
c2 = mp(M, bezierCircle[i + 1]); |
|
t = mp(M, bezierCircle[i + 2]); |
|
r.push([c1.x, c1.y, c2.x, c2.y, t.x, t.y]); |
|
} |
|
if(shape._needsDash){ |
|
var points = [], p1 = r[0]; |
|
for(i = 1; i < r.length; ++i){ |
|
var curves = []; |
|
splitToDashedBezier(p1.concat(r[i]), shape.canvasDash, curves); |
|
p1 = [r[i][4],r[i][5]]; |
|
points.push(curves); |
|
} |
|
shape._dashedPoints = points; |
|
} |
|
return r; |
|
}; |
|
|
|
canvas.Ellipse = declare("dojox.gfx.canvas.Ellipse", [canvas.Shape, gs.Ellipse], { |
|
// summary: |
|
// an ellipse shape (Canvas) |
|
setShape: function(){ |
|
this.inherited(arguments); |
|
this.canvasEllipse = makeEllipse(this); |
|
return this; |
|
}, |
|
setStroke: function(){ |
|
this.inherited(arguments); |
|
if(!hasNativeDash){ |
|
this.canvasEllipse = makeEllipse(this); |
|
} |
|
return this; |
|
}, |
|
_renderShape: function(/* Object */ ctx){ |
|
var r = this.canvasEllipse, i; |
|
ctx.beginPath(); |
|
ctx.moveTo.apply(ctx, r[0]); |
|
for(i = 1; i < r.length; ++i){ |
|
ctx.bezierCurveTo.apply(ctx, r[i]); |
|
} |
|
ctx.closePath(); |
|
}, |
|
_renderDashedStroke: function(ctx, apply){ |
|
var r = this._dashedPoints; |
|
ctx.beginPath(); |
|
for(var i = 0; i < r.length; ++i){ |
|
var curves = r[i]; |
|
for(var j=0;j<curves.length;++j){ |
|
var curve = curves[j]; |
|
ctx.moveTo(curve[0], curve[1]); |
|
ctx.bezierCurveTo(curve[2],curve[3],curve[4],curve[5],curve[6],curve[7]); |
|
} |
|
} |
|
if(apply) ctx.stroke(); |
|
} |
|
}); |
|
|
|
canvas.Circle = declare("dojox.gfx.canvas.Circle", [canvas.Shape, gs.Circle], { |
|
// summary: |
|
// a circle shape (Canvas) |
|
_renderShape: function(/* Object */ ctx){ |
|
var s = this.shape; |
|
ctx.beginPath(); |
|
ctx.arc(s.cx, s.cy, s.r, 0, twoPI, 1); |
|
}, |
|
_renderDashedStroke: function(ctx, apply){ |
|
var s = this.shape; |
|
var startAngle = 0, angle, l = this.canvasDash.length; i=0; |
|
while(startAngle < twoPI){ |
|
angle = this.canvasDash[i%l]/s.r; |
|
if(!(i%2)){ |
|
ctx.beginPath(); |
|
ctx.arc(s.cx, s.cy, s.r, startAngle, startAngle+angle, 0); |
|
if(apply) ctx.stroke(); |
|
} |
|
startAngle+=angle; |
|
++i; |
|
} |
|
} |
|
}); |
|
|
|
canvas.Line = declare("dojox.gfx.canvas.Line", [canvas.Shape, gs.Line], { |
|
// summary: |
|
// a line shape (Canvas) |
|
_renderShape: function(/* Object */ ctx){ |
|
var s = this.shape; |
|
ctx.beginPath(); |
|
ctx.moveTo(s.x1, s.y1); |
|
ctx.lineTo(s.x2, s.y2); |
|
}, |
|
_renderDashedStroke: function(ctx, apply){ |
|
var s = this.shape; |
|
ctx.beginPath(); |
|
toDashedLineTo(ctx, this, s.x1, s.y1, s.x2, s.y2); |
|
if(apply) ctx.stroke(); |
|
} |
|
}); |
|
|
|
canvas.Polyline = declare("dojox.gfx.canvas.Polyline", [canvas.Shape, gs.Polyline], { |
|
// summary: |
|
// a polyline/polygon shape (Canvas) |
|
setShape: function(){ |
|
this.inherited(arguments); |
|
var p = this.shape.points, f = p[0], r, c, i; |
|
this.bbox = null; |
|
// normalize this.shape.points as array of points: [{x,y}, {x,y}, ...] |
|
this._normalizePoints(); |
|
// after _normalizePoints, if shape.points was [x1,y1,x2,y2,..], shape.points references a new array |
|
// and p references the original points array |
|
// prepare Canvas-specific structures, if needed |
|
if(p.length){ |
|
if(typeof f == "number"){ // already in the canvas format [x1,y1,x2,y2,...] |
|
r = p; |
|
}else{ // convert into canvas-specific format |
|
r = []; |
|
for(i=0; i < p.length; ++i){ |
|
c = p[i]; |
|
r.push(c.x, c.y); |
|
} |
|
} |
|
}else{ |
|
r = []; |
|
} |
|
this.canvasPolyline = r; |
|
return this; |
|
}, |
|
_renderShape: function(/* Object */ ctx){ |
|
var p = this.canvasPolyline; |
|
if(p.length){ |
|
ctx.beginPath(); |
|
ctx.moveTo(p[0], p[1]); |
|
for(var i = 2; i < p.length; i += 2){ |
|
ctx.lineTo(p[i], p[i + 1]); |
|
} |
|
} |
|
}, |
|
_renderDashedStroke: function(ctx, apply){ |
|
var p = this.canvasPolyline, residue = 0; |
|
ctx.beginPath(); |
|
for(var i = 0; i < p.length; i += 2){ |
|
residue = toDashedLineTo(ctx, this, p[i], p[i + 1], p[i + 2], p[i + 3], residue); |
|
} |
|
if(apply) ctx.stroke(); |
|
} |
|
}); |
|
|
|
canvas.Image = declare("dojox.gfx.canvas.Image", [canvas.Shape, gs.Image], { |
|
// summary: |
|
// an image shape (Canvas) |
|
setShape: function(){ |
|
this.inherited(arguments); |
|
// prepare Canvas-specific structures |
|
var img = new Image(); |
|
this.surface.downloadImage(img, this.shape.src); |
|
this.canvasImage = img; |
|
return this; |
|
}, |
|
_renderShape: function(/* Object */ ctx){ |
|
var s = this.shape; |
|
ctx.drawImage(this.canvasImage, s.x, s.y, s.width, s.height); |
|
} |
|
}); |
|
|
|
canvas.Text = declare("dojox.gfx.canvas.Text", [canvas.Shape, gs.Text], { |
|
_setFont:function(){ |
|
if(this.fontStyle){ |
|
this.canvasFont = g.makeFontString(this.fontStyle); |
|
}else{ |
|
delete this.canvasFont; |
|
} |
|
}, |
|
|
|
getTextWidth: function(){ |
|
// summary: |
|
// get the text width in pixels |
|
var s = this.shape, w = 0, ctx; |
|
if(s.text){ |
|
ctx = this.surface.rawNode.getContext("2d"); |
|
ctx.save(); |
|
this._renderTransform(ctx); |
|
this._renderFill(ctx, false); |
|
this._renderStroke(ctx, false); |
|
if (this.canvasFont) |
|
ctx.font = this.canvasFont; |
|
w = ctx.measureText(s.text).width; |
|
ctx.restore(); |
|
} |
|
return w; |
|
}, |
|
|
|
// override to apply first fill and stroke ( |
|
// the base implementation is for path-based shape that needs to first define the path then to fill/stroke it. |
|
// Here, we need the fillstyle or strokestyle to be set before calling fillText/strokeText. |
|
_render: function(/* Object */ctx){ |
|
// summary: |
|
// render the shape |
|
// ctx: Object |
|
// the drawing context. |
|
ctx.save(); |
|
this._renderTransform(ctx); |
|
this._renderFill(ctx, false); |
|
this._renderStroke(ctx, false); |
|
this._renderShape(ctx); |
|
ctx.restore(); |
|
}, |
|
|
|
_renderShape: function(ctx){ |
|
// summary: |
|
// a text shape (Canvas) |
|
// ctx: Object |
|
// the drawing context. |
|
var ta, s = this.shape; |
|
if(!s.text){ |
|
return; |
|
} |
|
// text align |
|
ta = s.align === 'middle' ? 'center' : s.align; |
|
ctx.textAlign = ta; |
|
if(this.canvasFont){ |
|
ctx.font = this.canvasFont; |
|
} |
|
if(this.canvasFill){ |
|
ctx.fillText(s.text, s.x, s.y); |
|
} |
|
if(this.strokeStyle){ |
|
ctx.beginPath(); // fix bug in FF3.6. Fixed in FF4b8 |
|
ctx.strokeText(s.text, s.x, s.y); |
|
ctx.closePath(); |
|
} |
|
} |
|
}); |
|
modifyMethod(canvas.Text, "setFont"); |
|
|
|
if(!hasFillText){ |
|
canvas.Text.extend({ |
|
getTextWidth: function(){ |
|
return 0; |
|
}, |
|
getBoundingBox: function(){ |
|
return null; |
|
}, |
|
_renderShape: function(){ |
|
} |
|
}); |
|
} |
|
|
|
var pathRenderers = { |
|
M: "_moveToA", m: "_moveToR", |
|
L: "_lineToA", l: "_lineToR", |
|
H: "_hLineToA", h: "_hLineToR", |
|
V: "_vLineToA", v: "_vLineToR", |
|
C: "_curveToA", c: "_curveToR", |
|
S: "_smoothCurveToA", s: "_smoothCurveToR", |
|
Q: "_qCurveToA", q: "_qCurveToR", |
|
T: "_qSmoothCurveToA", t: "_qSmoothCurveToR", |
|
A: "_arcTo", a: "_arcTo", |
|
Z: "_closePath", z: "_closePath" |
|
}; |
|
|
|
|
|
canvas.Path = declare("dojox.gfx.canvas.Path", [canvas.Shape, pathLib.Path], { |
|
// summary: |
|
// a path shape (Canvas) |
|
constructor: function(){ |
|
this.lastControl = {}; |
|
}, |
|
setShape: function(){ |
|
this.canvasPath = []; |
|
this._dashedPath= []; |
|
return this.inherited(arguments); |
|
}, |
|
setStroke:function(){ |
|
this.inherited(arguments); |
|
if(!hasNativeDash){ |
|
this.segmented = false; |
|
this._confirmSegmented(); |
|
} |
|
return this; |
|
}, |
|
_setPath: function(){ |
|
this._dashResidue = null; |
|
this.inherited(arguments); |
|
}, |
|
_updateWithSegment: function(segment){ |
|
var last = lang.clone(this.last); |
|
this[pathRenderers[segment.action]](this.canvasPath, segment.action, segment.args, this._needsDash ? this._dashedPath : null); |
|
this.last = last; |
|
this.inherited(arguments); |
|
}, |
|
_renderShape: function(/* Object */ ctx){ |
|
var r = this.canvasPath; |
|
ctx.beginPath(); |
|
for(var i = 0; i < r.length; i += 2){ |
|
ctx[r[i]].apply(ctx, r[i + 1]); |
|
} |
|
}, |
|
_renderDashedStroke: hasNativeDash ? function(){} : function(ctx, apply){ |
|
var r = this._dashedPath; |
|
ctx.beginPath(); |
|
for(var i = 0; i < r.length; i += 2){ |
|
ctx[r[i]].apply(ctx, r[i + 1]); |
|
} |
|
if(apply) ctx.stroke(); |
|
}, |
|
_moveToA: function(result, action, args, doDash){ |
|
result.push("moveTo", [args[0], args[1]]); |
|
if(doDash) doDash.push("moveTo", [args[0], args[1]]); |
|
for(var i = 2; i < args.length; i += 2){ |
|
result.push("lineTo", [args[i], args[i + 1]]); |
|
if(doDash) |
|
this._dashResidue = toDashedLineTo(doDash, this, args[i - 2], args[i - 1], args[i], args[i + 1], this._dashResidue); |
|
} |
|
this.last.x = args[args.length - 2]; |
|
this.last.y = args[args.length - 1]; |
|
this.lastControl = {}; |
|
}, |
|
_moveToR: function(result, action, args, doDash){ |
|
var pts; |
|
if("x" in this.last){ |
|
pts = [this.last.x += args[0], this.last.y += args[1]]; |
|
result.push("moveTo", pts); |
|
if(doDash) doDash.push("moveTo", pts); |
|
}else{ |
|
pts = [this.last.x = args[0], this.last.y = args[1]]; |
|
result.push("moveTo", pts); |
|
if(doDash) doDash.push("moveTo", pts); |
|
} |
|
for(var i = 2; i < args.length; i += 2){ |
|
result.push("lineTo", [this.last.x += args[i], this.last.y += args[i + 1]]); |
|
if(doDash) |
|
this._dashResidue = toDashedLineTo(doDash, this, doDash[doDash.length - 1][0], doDash[doDash.length - 1][1], this.last.x, this.last.y, this._dashResidue); |
|
} |
|
this.lastControl = {}; |
|
}, |
|
_lineToA: function(result, action, args, doDash){ |
|
for(var i = 0; i < args.length; i += 2){ |
|
if(doDash) |
|
this._dashResidue = toDashedLineTo(doDash, this, this.last.x, this.last.y, args[i], args[i + 1], this._dashResidue); |
|
result.push("lineTo", [args[i], args[i + 1]]); |
|
} |
|
this.last.x = args[args.length - 2]; |
|
this.last.y = args[args.length - 1]; |
|
this.lastControl = {}; |
|
}, |
|
_lineToR: function(result, action, args, doDash){ |
|
for(var i = 0; i < args.length; i += 2){ |
|
result.push("lineTo", [this.last.x += args[i], this.last.y += args[i + 1]]); |
|
if(doDash) |
|
this._dashResidue = toDashedLineTo(doDash, this, doDash[doDash.length - 1][0], doDash[doDash.length - 1][1], this.last.x, this.last.y, this._dashResidue); |
|
} |
|
this.lastControl = {}; |
|
}, |
|
_hLineToA: function(result, action, args, doDash){ |
|
for(var i = 0; i < args.length; ++i){ |
|
result.push("lineTo", [args[i], this.last.y]); |
|
if(doDash) |
|
this._dashResidue = toDashedLineTo(doDash, this, doDash[doDash.length - 1][0], doDash[doDash.length - 1][1], args[i], this.last.y, this._dashResidue); |
|
} |
|
this.last.x = args[args.length - 1]; |
|
this.lastControl = {}; |
|
}, |
|
_hLineToR: function(result, action, args, doDash){ |
|
for(var i = 0; i < args.length; ++i){ |
|
result.push("lineTo", [this.last.x += args[i], this.last.y]); |
|
if(doDash) |
|
this._dashResidue = toDashedLineTo(doDash, this, doDash[doDash.length - 1][0], doDash[doDash.length - 1][1], this.last.x, this.last.y, this._dashResidue); |
|
} |
|
this.lastControl = {}; |
|
}, |
|
_vLineToA: function(result, action, args, doDash){ |
|
for(var i = 0; i < args.length; ++i){ |
|
result.push("lineTo", [this.last.x, args[i]]); |
|
if(doDash) |
|
this._dashResidue = toDashedLineTo(doDash, this, doDash[doDash.length - 1][0], doDash[doDash.length - 1][1], this.last.x, args[i], this._dashResidue); |
|
} |
|
this.last.y = args[args.length - 1]; |
|
this.lastControl = {}; |
|
}, |
|
_vLineToR: function(result, action, args, doDash){ |
|
for(var i = 0; i < args.length; ++i){ |
|
result.push("lineTo", [this.last.x, this.last.y += args[i]]); |
|
if(doDash) |
|
this._dashResidue = toDashedLineTo(doDash, this, doDash[doDash.length - 1][0], doDash[doDash.length - 1][1], this.last.x, this.last.y, this._dashResidue); |
|
} |
|
this.lastControl = {}; |
|
}, |
|
_curveToA: function(result, action, args, doDash){ |
|
for(var i = 0; i < args.length; i += 6){ |
|
result.push("bezierCurveTo", args.slice(i, i + 6)); |
|
if(doDash) |
|
this._dashResidue = toDashedCurveTo(doDash, this, result[result.length-1], this._dashResidue); |
|
} |
|
this.last.x = args[args.length - 2]; |
|
this.last.y = args[args.length - 1]; |
|
this.lastControl.x = args[args.length - 4]; |
|
this.lastControl.y = args[args.length - 3]; |
|
this.lastControl.type = "C"; |
|
}, |
|
_curveToR: function(result, action, args, doDash){ |
|
for(var i = 0; i < args.length; i += 6){ |
|
result.push("bezierCurveTo", [ |
|
this.last.x + args[i], |
|
this.last.y + args[i + 1], |
|
this.lastControl.x = this.last.x + args[i + 2], |
|
this.lastControl.y = this.last.y + args[i + 3], |
|
this.last.x + args[i + 4], |
|
this.last.y + args[i + 5] |
|
]); |
|
if(doDash) |
|
this._dashResidue = toDashedCurveTo(doDash, this, result[result.length-1], this._dashResidue); |
|
this.last.x += args[i + 4]; |
|
this.last.y += args[i + 5]; |
|
} |
|
this.lastControl.type = "C"; |
|
}, |
|
_smoothCurveToA: function(result, action, args, doDash){ |
|
for(var i = 0; i < args.length; i += 4){ |
|
var valid = this.lastControl.type == "C"; |
|
result.push("bezierCurveTo", [ |
|
valid ? 2 * this.last.x - this.lastControl.x : this.last.x, |
|
valid ? 2 * this.last.y - this.lastControl.y : this.last.y, |
|
args[i], |
|
args[i + 1], |
|
args[i + 2], |
|
args[i + 3] |
|
]); |
|
if(doDash) |
|
this._dashResidue = toDashedCurveTo(doDash, this, result[result.length-1], this._dashResidue); |
|
this.lastControl.x = args[i]; |
|
this.lastControl.y = args[i + 1]; |
|
this.lastControl.type = "C"; |
|
} |
|
this.last.x = args[args.length - 2]; |
|
this.last.y = args[args.length - 1]; |
|
}, |
|
_smoothCurveToR: function(result, action, args, doDash){ |
|
for(var i = 0; i < args.length; i += 4){ |
|
var valid = this.lastControl.type == "C"; |
|
result.push("bezierCurveTo", [ |
|
valid ? 2 * this.last.x - this.lastControl.x : this.last.x, |
|
valid ? 2 * this.last.y - this.lastControl.y : this.last.y, |
|
this.last.x + args[i], |
|
this.last.y + args[i + 1], |
|
this.last.x + args[i + 2], |
|
this.last.y + args[i + 3] |
|
]); |
|
if(doDash) |
|
this._dashResidue = toDashedCurveTo(doDash, this, result[result.length-1], this._dashResidue); |
|
this.lastControl.x = this.last.x + args[i]; |
|
this.lastControl.y = this.last.y + args[i + 1]; |
|
this.lastControl.type = "C"; |
|
this.last.x += args[i + 2]; |
|
this.last.y += args[i + 3]; |
|
} |
|
}, |
|
_qCurveToA: function(result, action, args, doDash){ |
|
for(var i = 0; i < args.length; i += 4){ |
|
result.push("quadraticCurveTo", args.slice(i, i + 4)); |
|
} |
|
if(doDash) |
|
this._dashResidue = toDashedCurveTo(doDash, this, result[result.length - 1], this._dashResidue); |
|
this.last.x = args[args.length - 2]; |
|
this.last.y = args[args.length - 1]; |
|
this.lastControl.x = args[args.length - 4]; |
|
this.lastControl.y = args[args.length - 3]; |
|
this.lastControl.type = "Q"; |
|
}, |
|
_qCurveToR: function(result, action, args, doDash){ |
|
for(var i = 0; i < args.length; i += 4){ |
|
result.push("quadraticCurveTo", [ |
|
this.lastControl.x = this.last.x + args[i], |
|
this.lastControl.y = this.last.y + args[i + 1], |
|
this.last.x + args[i + 2], |
|
this.last.y + args[i + 3] |
|
]); |
|
if(doDash) |
|
this._dashResidue = toDashedCurveTo(doDash, this, result[result.length - 1], this._dashResidue); |
|
this.last.x += args[i + 2]; |
|
this.last.y += args[i + 3]; |
|
} |
|
this.lastControl.type = "Q"; |
|
}, |
|
_qSmoothCurveToA: function(result, action, args, doDash){ |
|
for(var i = 0; i < args.length; i += 2){ |
|
var valid = this.lastControl.type == "Q"; |
|
result.push("quadraticCurveTo", [ |
|
this.lastControl.x = valid ? 2 * this.last.x - this.lastControl.x : this.last.x, |
|
this.lastControl.y = valid ? 2 * this.last.y - this.lastControl.y : this.last.y, |
|
args[i], |
|
args[i + 1] |
|
]); |
|
if(doDash) |
|
this._dashResidue = toDashedCurveTo(doDash, this, result[result.length - 1], this._dashResidue); |
|
this.lastControl.type = "Q"; |
|
} |
|
this.last.x = args[args.length - 2]; |
|
this.last.y = args[args.length - 1]; |
|
}, |
|
_qSmoothCurveToR: function(result, action, args, doDash){ |
|
for(var i = 0; i < args.length; i += 2){ |
|
var valid = this.lastControl.type == "Q"; |
|
result.push("quadraticCurveTo", [ |
|
this.lastControl.x = valid ? 2 * this.last.x - this.lastControl.x : this.last.x, |
|
this.lastControl.y = valid ? 2 * this.last.y - this.lastControl.y : this.last.y, |
|
this.last.x + args[i], |
|
this.last.y + args[i + 1] |
|
]); |
|
if(doDash) |
|
this._dashResidue = toDashedCurveTo(doDash, this, result[result.length - 1], this._dashResidue); |
|
this.lastControl.type = "Q"; |
|
this.last.x += args[i]; |
|
this.last.y += args[i + 1]; |
|
} |
|
}, |
|
_arcTo: function(result, action, args, doDash){ |
|
var relative = action == "a"; |
|
for(var i = 0; i < args.length; i += 7){ |
|
var x1 = args[i + 5], y1 = args[i + 6]; |
|
if(relative){ |
|
x1 += this.last.x; |
|
y1 += this.last.y; |
|
} |
|
var arcs = ga.arcAsBezier( |
|
this.last, args[i], args[i + 1], args[i + 2], |
|
args[i + 3] ? 1 : 0, args[i + 4] ? 1 : 0, |
|
x1, y1 |
|
); |
|
arr.forEach(arcs, function(p){ |
|
result.push("bezierCurveTo", p); |
|
}); |
|
if(doDash) |
|
this._dashResidue = toDashedCurveTo(doDash, this, p, this._dashResidue); |
|
this.last.x = x1; |
|
this.last.y = y1; |
|
} |
|
this.lastControl = {}; |
|
}, |
|
_closePath: function(result, action, args, doDash){ |
|
result.push("closePath", []); |
|
if(doDash) |
|
this._dashResidue = toDashedLineTo(doDash, this, this.last.x, this.last.y, doDash[1][0], doDash[1][1], this._dashResidue); |
|
this.lastControl = {}; |
|
} |
|
}); |
|
arr.forEach(["moveTo", "lineTo", "hLineTo", "vLineTo", "curveTo", |
|
"smoothCurveTo", "qCurveTo", "qSmoothCurveTo", "arcTo", "closePath"], |
|
function(method){ modifyMethod(canvas.Path, method); } |
|
); |
|
|
|
canvas.TextPath = declare("dojox.gfx.canvas.TextPath", [canvas.Shape, pathLib.TextPath], { |
|
// summary: |
|
// a text shape (Canvas) |
|
_renderShape: function(/* Object */ ctx){ |
|
var s = this.shape; |
|
// nothing for the moment |
|
}, |
|
_setText: function(){ |
|
// not implemented |
|
}, |
|
_setFont: function(){ |
|
// not implemented |
|
} |
|
}); |
|
|
|
canvas.Surface = declare("dojox.gfx.canvas.Surface", gs.Surface, { |
|
// summary: |
|
// a surface object to be used for drawings (Canvas) |
|
constructor: function(){ |
|
gs.Container._init.call(this); |
|
this.pendingImageCount = 0; |
|
this.makeDirty(); |
|
}, |
|
destroy: function(){ |
|
gs.Container.clear.call(this, true); // avoid makeDirty() from canvas.Container.clear impl. |
|
this.inherited(arguments); |
|
}, |
|
setDimensions: function(width, height){ |
|
// summary: |
|
// sets the width and height of the rawNode |
|
// width: String |
|
// width of surface, e.g., "100px" |
|
// height: String |
|
// height of surface, e.g., "100px" |
|
this.width = g.normalizedLength(width); // in pixels |
|
this.height = g.normalizedLength(height); // in pixels |
|
if(!this.rawNode) return this; |
|
var dirty = false; |
|
if (this.rawNode.width != this.width){ |
|
this.rawNode.width = this.width; |
|
dirty = true; |
|
} |
|
if (this.rawNode.height != this.height){ |
|
this.rawNode.height = this.height; |
|
dirty = true; |
|
} |
|
if (dirty) |
|
this.makeDirty(); |
|
return this; // self |
|
}, |
|
getDimensions: function(){ |
|
// summary: |
|
// returns an object with properties "width" and "height" |
|
return this.rawNode ? {width: this.rawNode.width, height: this.rawNode.height} : null; // Object |
|
}, |
|
_render: function(force){ |
|
// summary: |
|
// render the all shapes |
|
if(!this.rawNode || (!force && this.pendingImageCount)){ return; } |
|
var ctx = this.rawNode.getContext("2d"); |
|
ctx.clearRect(0, 0, this.rawNode.width, this.rawNode.height); |
|
this.render(ctx); |
|
if("pendingRender" in this){ |
|
clearTimeout(this.pendingRender); |
|
delete this.pendingRender; |
|
} |
|
}, |
|
render: function(ctx){ |
|
// summary: |
|
// Renders the gfx scene. |
|
// description: |
|
// this method is called to render the gfx scene to the specified context. |
|
// This method should not be invoked directly but should be used instead |
|
// as an extension point on which user can connect to with aspect.before/aspect.after |
|
// to implement pre- or post- image processing jobs on the drawing surface. |
|
// ctx: CanvasRenderingContext2D |
|
// The surface Canvas rendering context. |
|
ctx.save(); |
|
for(var i = 0; i < this.children.length; ++i){ |
|
this.children[i]._render(ctx); |
|
} |
|
ctx.restore(); |
|
}, |
|
makeDirty: function(){ |
|
// summary: |
|
// internal method, which is called when we may need to redraw |
|
if(!this.pendingImagesCount && !("pendingRender" in this) && !this._batch){ |
|
this.pendingRender = setTimeout(lang.hitch(this, this._render), 0); |
|
} |
|
}, |
|
downloadImage: function(img, url){ |
|
// summary: |
|
// internal method, which starts an image download and renders, when it is ready |
|
// img: Image |
|
// the image object |
|
// url: String |
|
// the url of the image |
|
var handler = lang.hitch(this, this.onImageLoad); |
|
if(!this.pendingImageCount++ && "pendingRender" in this){ |
|
clearTimeout(this.pendingRender); |
|
delete this.pendingRender; |
|
} |
|
img.onload = handler; |
|
img.onerror = handler; |
|
img.onabort = handler; |
|
img.src = url; |
|
}, |
|
onImageLoad: function(){ |
|
if(!--this.pendingImageCount){ |
|
this.onImagesLoaded(); |
|
this._render(); |
|
} |
|
}, |
|
onImagesLoaded: function(){ |
|
// summary: |
|
// An extension point called when all pending images downloads have been completed. |
|
// description: |
|
// This method is invoked when all pending images downloads have been completed, just before |
|
// the gfx scene is redrawn. User can connect to this method to get notified when a |
|
// gfx scene containing images is fully resolved. |
|
}, |
|
|
|
// events are not implemented |
|
getEventSource: function(){ return null; }, |
|
connect: function(){}, |
|
disconnect: function(){}, |
|
on: function(){} |
|
}); |
|
|
|
canvas.createSurface = function(parentNode, width, height){ |
|
// summary: |
|
// creates a surface (Canvas) |
|
// parentNode: Node |
|
// a parent node |
|
// width: String |
|
// width of surface, e.g., "100px" |
|
// height: String |
|
// height of surface, e.g., "100px" |
|
|
|
if(!width && !height){ |
|
var pos = domGeom.position(parentNode); |
|
width = width || pos.w; |
|
height = height || pos.h; |
|
} |
|
if(typeof width == "number"){ |
|
width = width + "px"; |
|
} |
|
if(typeof height == "number"){ |
|
height = height + "px"; |
|
} |
|
|
|
var s = new canvas.Surface(), |
|
p = dom.byId(parentNode), |
|
c = p.ownerDocument.createElement("canvas"); |
|
|
|
c.width = g.normalizedLength(width); // in pixels |
|
c.height = g.normalizedLength(height); // in pixels |
|
|
|
p.appendChild(c); |
|
s.rawNode = c; |
|
s._parent = p; |
|
s.surface = s; |
|
return s; // dojox/gfx.Surface |
|
}; |
|
|
|
// Extenders |
|
|
|
var C = gs.Container, Container = { |
|
openBatch: function() { |
|
// summary: |
|
// starts a new batch, subsequent new child shapes will be held in |
|
// the batch instead of appending to the container directly. |
|
// description: |
|
// Because the canvas renderer has no DOM hierarchy, the canvas implementation differs |
|
// such that it suspends the repaint requests for this container until the current batch is closed by a call to closeBatch(). |
|
++this._batch; |
|
return this; |
|
}, |
|
closeBatch: function() { |
|
// summary: |
|
// submits the current batch. |
|
// description: |
|
// On canvas, this method flushes the pending redraws queue. |
|
this._batch = this._batch > 0 ? --this._batch : 0; |
|
this._makeDirty(); |
|
return this; |
|
}, |
|
_makeDirty: function(){ |
|
if(!this._batch){ |
|
this.surface.makeDirty(); |
|
} |
|
}, |
|
add: function(shape){ |
|
this._makeDirty(); |
|
return C.add.apply(this, arguments); |
|
}, |
|
remove: function(shape, silently){ |
|
this._makeDirty(); |
|
return C.remove.apply(this, arguments); |
|
}, |
|
clear: function(){ |
|
this._makeDirty(); |
|
return C.clear.apply(this, arguments); |
|
}, |
|
getBoundingBox: C.getBoundingBox, |
|
_moveChildToFront: function(shape){ |
|
this._makeDirty(); |
|
return C._moveChildToFront.apply(this, arguments); |
|
}, |
|
_moveChildToBack: function(shape){ |
|
this._makeDirty(); |
|
return C._moveChildToBack.apply(this, arguments); |
|
} |
|
}; |
|
|
|
var Creator = { |
|
// summary: |
|
// Canvas shape creators |
|
createObject: function(shapeType, rawShape) { |
|
// summary: |
|
// creates an instance of the passed shapeType class |
|
// shapeType: Function |
|
// a class constructor to create an instance of |
|
// rawShape: Object |
|
// properties to be passed in to the classes "setShape" method |
|
// overrideSize: Boolean |
|
// set the size explicitly, if true |
|
var shape = new shapeType(); |
|
shape.surface = this.surface; |
|
shape.setShape(rawShape); |
|
this.add(shape); |
|
return shape; // dojox/gfx/shape.Shape |
|
} |
|
}; |
|
|
|
extend(canvas.Group, Container); |
|
extend(canvas.Group, gs.Creator); |
|
extend(canvas.Group, Creator); |
|
|
|
extend(canvas.Surface, Container); |
|
extend(canvas.Surface, gs.Creator); |
|
extend(canvas.Surface, Creator); |
|
|
|
// no event support -> nothing to fix. |
|
canvas.fixTarget = function(event, gfxElement){ |
|
// tags: |
|
// private |
|
return true; |
|
}; |
|
|
|
return canvas; |
|
});
|
|
|