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584 lines
18 KiB
584 lines
18 KiB
define([ |
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"dojo/_base/array", // array.forEach array.indexOf array.map |
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"dojo/_base/declare", // declare |
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"dojo/dnd/common", |
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"dojo/dom-class", // domClass.add |
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"dojo/dom-geometry", // domGeometry.position |
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"dojo/_base/lang", // lang.mixin lang.hitch |
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"dojo/mouse", |
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"dojo/on", // subscribe |
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"dojo/touch", |
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"dojo/topic", |
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"dojo/dnd/Manager", // DNDManager.manager |
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"./_dndSelector" |
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], function(array, declare, dndCommon, domClass, domGeometry, lang, mouse, on, touch, topic, DNDManager, _dndSelector){ |
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|
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// module: |
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// dijit/tree/dndSource |
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|
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/*===== |
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var __Item = { |
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// summary: |
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// New item to be added to the Tree, like: |
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// id: Anything |
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id: "", |
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// name: String |
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name: "" |
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}; |
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=====*/ |
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|
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var dndSource = declare("dijit.tree.dndSource", _dndSelector, { |
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// summary: |
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// Handles drag and drop operations (as a source or a target) for `dijit.Tree` |
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|
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// isSource: Boolean |
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// Can be used as a DnD source. |
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isSource: true, |
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// accept: String[] |
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// List of accepted types (text strings) for the Tree; defaults to |
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// ["text"] |
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accept: ["text", "treeNode"], |
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|
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// copyOnly: [private] Boolean |
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// Copy items, if true, use a state of Ctrl key otherwise |
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copyOnly: false, |
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|
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// dragThreshold: Number |
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// The move delay in pixels before detecting a drag; 5 by default |
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dragThreshold: 5, |
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// betweenThreshold: Integer |
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// Distance from upper/lower edge of node to allow drop to reorder nodes |
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betweenThreshold: 0, |
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// Flag used by Avatar.js to signal to generate text node when dragging |
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generateText: true, |
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constructor: function(/*dijit/Tree*/ tree, /*dijit/tree/dndSource*/ params){ |
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// summary: |
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// a constructor of the Tree DnD Source |
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// tags: |
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// private |
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if(!params){ |
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params = {}; |
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} |
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lang.mixin(this, params); |
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var type = params.accept instanceof Array ? params.accept : ["text", "treeNode"]; |
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this.accept = null; |
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if(type.length){ |
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this.accept = {}; |
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for(var i = 0; i < type.length; ++i){ |
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this.accept[type[i]] = 1; |
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} |
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} |
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|
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// class-specific variables |
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this.isDragging = false; |
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this.mouseDown = false; |
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this.targetAnchor = null; // DOMNode corresponding to the currently moused over TreeNode |
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this.targetBox = null; // coordinates of this.targetAnchor |
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this.dropPosition = ""; // whether mouse is over/after/before this.targetAnchor |
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this._lastX = 0; |
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this._lastY = 0; |
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|
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// states |
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this.sourceState = ""; |
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if(this.isSource){ |
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domClass.add(this.node, "dojoDndSource"); |
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} |
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this.targetState = ""; |
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if(this.accept){ |
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domClass.add(this.node, "dojoDndTarget"); |
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} |
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// set up events |
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this.topics = [ |
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topic.subscribe("/dnd/source/over", lang.hitch(this, "onDndSourceOver")), |
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topic.subscribe("/dnd/start", lang.hitch(this, "onDndStart")), |
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topic.subscribe("/dnd/drop", lang.hitch(this, "onDndDrop")), |
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topic.subscribe("/dnd/cancel", lang.hitch(this, "onDndCancel")) |
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]; |
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}, |
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// methods |
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checkAcceptance: function(/*===== source, nodes =====*/){ |
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// summary: |
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// Checks if the target can accept nodes from this source |
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// source: dijit/tree/dndSource |
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// The source which provides items |
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// nodes: DOMNode[] |
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// Array of DOM nodes corresponding to nodes being dropped, dijitTreeRow nodes if |
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// source is a dijit/Tree. |
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// tags: |
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// extension |
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return true; // Boolean |
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}, |
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copyState: function(keyPressed){ |
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// summary: |
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// Returns true, if we need to copy items, false to move. |
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// It is separated to be overwritten dynamically, if needed. |
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// keyPressed: Boolean |
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// The "copy" control key was pressed |
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// tags: |
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// protected |
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return this.copyOnly || keyPressed; // Boolean |
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}, |
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destroy: function(){ |
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// summary: |
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// Prepares the object to be garbage-collected. |
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this.inherited(arguments); |
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var h; |
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while(h = this.topics.pop()){ |
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h.remove(); |
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} |
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this.targetAnchor = null; |
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}, |
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_onDragMouse: function(e, firstTime){ |
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// summary: |
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// Helper method for processing onmousemove/onmouseover events while drag is in progress. |
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// Keeps track of current drop target. |
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// e: Event |
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// The mousemove event. |
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// firstTime: Boolean? |
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// If this flag is set, this is the first mouse move event of the drag, so call m.canDrop() etc. |
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// even if newTarget == null because the user quickly dragged a node in the Tree to a position |
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// over Tree.containerNode but not over any TreeNode (#7971) |
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var m = DNDManager.manager(), |
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oldTarget = this.targetAnchor, // the TreeNode corresponding to TreeNode mouse was previously over |
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newTarget = this.current, // TreeNode corresponding to TreeNode mouse is currently over |
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oldDropPosition = this.dropPosition; // the previous drop position (over/before/after) |
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|
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// calculate if user is indicating to drop the dragged node before, after, or over |
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// (i.e., to become a child of) the target node |
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var newDropPosition = "Over"; |
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if(newTarget && this.betweenThreshold > 0){ |
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// If mouse is over a new TreeNode, then get new TreeNode's position and size |
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if(!this.targetBox || oldTarget != newTarget){ |
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this.targetBox = domGeometry.position(newTarget.rowNode, true); |
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} |
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if((e.pageY - this.targetBox.y) <= this.betweenThreshold){ |
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newDropPosition = "Before"; |
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}else if((e.pageY - this.targetBox.y) >= (this.targetBox.h - this.betweenThreshold)){ |
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newDropPosition = "After"; |
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} |
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} |
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if(firstTime || newTarget != oldTarget || newDropPosition != oldDropPosition){ |
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if(oldTarget){ |
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this._removeItemClass(oldTarget.rowNode, oldDropPosition); |
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} |
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if(newTarget){ |
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this._addItemClass(newTarget.rowNode, newDropPosition); |
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} |
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// Check if it's ok to drop the dragged node on/before/after the target node. |
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if(!newTarget){ |
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m.canDrop(false); |
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}else if(newTarget == this.tree.rootNode && newDropPosition != "Over"){ |
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// Can't drop before or after tree's root node; the dropped node would just disappear (at least visually) |
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m.canDrop(false); |
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}else{ |
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// Guard against dropping onto yourself or your parent. |
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// But when dragging multiple objects, it's OK if some of them are being dropped onto own parent. |
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var dropOntoSelf = false, |
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dropOntoParent = false; |
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if(m.source == this){ |
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dropOntoParent = (newDropPosition === "Over"); |
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for(var dragId in this.selection){ |
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var dragNode = this.selection[dragId]; |
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if(dragNode.item === newTarget.item){ |
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dropOntoSelf = true; |
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break; |
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} |
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if(dragNode.getParent().id !== newTarget.id){ |
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dropOntoParent = false; |
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} |
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} |
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} |
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m.canDrop( |
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!dropOntoSelf && !dropOntoParent && |
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!this._isParentChildDrop(m.source, newTarget.rowNode) && |
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this.checkItemAcceptance(newTarget.rowNode, m.source, newDropPosition.toLowerCase()) |
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); |
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} |
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this.targetAnchor = newTarget; |
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this.dropPosition = newDropPosition; |
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} |
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}, |
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onMouseMove: function(e){ |
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// summary: |
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// Called for any onmousemove/ontouchmove events over the Tree |
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// e: Event |
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// onmousemouse/ontouchmove event |
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// tags: |
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// private |
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if(this.isDragging && this.targetState == "Disabled"){ |
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return; |
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} |
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this.inherited(arguments); |
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var m = DNDManager.manager(); |
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if(this.isDragging){ |
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this._onDragMouse(e); |
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}else{ |
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if(this.mouseDown && this.isSource && |
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(Math.abs(e.pageX - this._lastX) >= this.dragThreshold || Math.abs(e.pageY - this._lastY) >= this.dragThreshold)){ |
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var nodes = this.getSelectedTreeNodes(); |
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if(nodes.length){ |
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if(nodes.length > 1){ |
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//filter out all selected items which has one of their ancestor selected as well |
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var seen = this.selection, i = 0, r = [], n, p; |
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nextitem: while((n = nodes[i++])){ |
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for(p = n.getParent(); p && p !== this.tree; p = p.getParent()){ |
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if(seen[p.id]){ //parent is already selected, skip this node |
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continue nextitem; |
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} |
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} |
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//this node does not have any ancestors selected, add it |
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r.push(n); |
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} |
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nodes = r; |
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} |
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nodes = array.map(nodes, function(n){ |
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return n.domNode |
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}); |
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m.startDrag(this, nodes, this.copyState(dndCommon.getCopyKeyState(e))); |
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this._onDragMouse(e, true); // because this may be the only mousemove event we get before the drop |
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} |
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} |
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} |
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}, |
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onMouseDown: function(e){ |
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// summary: |
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// Event processor for onmousedown/ontouchstart |
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// e: Event |
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// onmousedown/ontouchend event |
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// tags: |
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// private |
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if(e.type == "touchstart" || mouse.isLeft(e)){ // ignore right click |
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this.mouseDown = true; |
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this.mouseButton = e.button; |
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this._lastX = e.pageX; |
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this._lastY = e.pageY; |
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} |
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this.inherited(arguments); |
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}, |
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onMouseUp: function(e){ |
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// summary: |
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// Event processor for onmouseup/ontouchend |
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// e: Event |
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// onmouseup/ontouchend event |
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// tags: |
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// private |
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if(this.mouseDown){ |
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this.mouseDown = false; |
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this.inherited(arguments); |
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} |
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}, |
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onMouseOut: function(){ |
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// summary: |
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// Event processor for when mouse is moved away from a TreeNode |
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// tags: |
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// private |
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this.inherited(arguments); |
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this._unmarkTargetAnchor(); |
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}, |
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checkItemAcceptance: function(/*===== target, source, position =====*/){ |
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// summary: |
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// Stub function to be overridden if one wants to check for the ability to drop at the node/item level |
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// description: |
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// In the base case, this is called to check if target can become a child of source. |
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// When betweenThreshold is set, position="before" or "after" means that we |
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// are asking if the source node can be dropped before/after the target node. |
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// target: DOMNode |
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// The dijitTreeRoot DOM node inside of the TreeNode that we are dropping on to |
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// Use dijit.getEnclosingWidget(target) to get the TreeNode. |
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// source: dijit/tree/dndSource |
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// The (set of) nodes we are dropping |
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// position: String |
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// "over", "before", or "after" |
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// tags: |
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// extension |
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return true; |
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}, |
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// topic event processors |
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onDndSourceOver: function(source){ |
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// summary: |
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// Topic event processor for /dnd/source/over, called when detected a current source. |
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// source: Object |
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// The dijit/tree/dndSource / dojo/dnd/Source which has the mouse over it |
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// tags: |
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// private |
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if(this != source){ |
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this.mouseDown = false; |
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this._unmarkTargetAnchor(); |
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}else if(this.isDragging){ |
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var m = DNDManager.manager(); |
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m.canDrop(false); |
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} |
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}, |
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onDndStart: function(source, nodes, copy){ |
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// summary: |
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// Topic event processor for /dnd/start, called to initiate the DnD operation |
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// source: Object |
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// The dijit/tree/dndSource / dojo/dnd/Source which is providing the items |
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// nodes: DomNode[] |
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// The list of transferred items, dndTreeNode nodes if dragging from a Tree |
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// copy: Boolean |
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// Copy items, if true, move items otherwise |
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// tags: |
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// private |
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if(this.isSource){ |
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this._changeState("Source", this == source ? (copy ? "Copied" : "Moved") : ""); |
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} |
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var accepted = this.checkAcceptance(source, nodes); |
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this._changeState("Target", accepted ? "" : "Disabled"); |
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if(this == source){ |
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DNDManager.manager().overSource(this); |
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} |
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this.isDragging = true; |
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}, |
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itemCreator: function(nodes /*===== , target, source =====*/){ |
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// summary: |
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// Returns objects passed to `Tree.model.newItem()` based on DnD nodes |
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// dropped onto the tree. Developer must override this method to enable |
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// dropping from external sources onto this Tree, unless the Tree.model's items |
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// happen to look like {id: 123, name: "Apple" } with no other attributes. |
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// description: |
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// For each node in nodes[], which came from source, create a hash of name/value |
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// pairs to be passed to Tree.model.newItem(). Returns array of those hashes. |
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// nodes: DomNode[] |
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// target: DomNode |
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// source: dojo/dnd/Source |
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// returns: __Item[] |
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// Array of name/value hashes for each new item to be added to the Tree |
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// tags: |
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// extension |
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// TODO: for 2.0 refactor so itemCreator() is called once per drag node, and |
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// make signature itemCreator(sourceItem, node, target) (or similar). |
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|
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return array.map(nodes, function(node){ |
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return { |
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"id": node.id, |
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"name": node.textContent || node.innerText || "" |
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}; |
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}); // Object[] |
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}, |
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onDndDrop: function(source, nodes, copy){ |
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// summary: |
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// Topic event processor for /dnd/drop, called to finish the DnD operation. |
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// description: |
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// Updates data store items according to where node was dragged from and dropped |
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// to. The tree will then respond to those data store updates and redraw itself. |
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// source: Object |
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// The dijit/tree/dndSource / dojo/dnd/Source which is providing the items |
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// nodes: DomNode[] |
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// The list of transferred items, dndTreeNode nodes if dragging from a Tree |
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// copy: Boolean |
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// Copy items, if true, move items otherwise |
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// tags: |
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// protected |
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if(this.containerState == "Over"){ |
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var tree = this.tree, |
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model = tree.model, |
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target = this.targetAnchor, |
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doExpand = false; // this is so we don't expand the sibling above |
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this.isDragging = false; |
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// Compute the new parent item |
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var newParentItem; |
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var insertIndex; |
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var before; // drop source before (aka previous sibling) of target |
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newParentItem = (target && target.item) || tree.item; |
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if(this.dropPosition == "Before" || this.dropPosition == "After"){ |
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// TODO: if there is no parent item then disallow the drop. |
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// Actually this should be checked during onMouseMove too, to make the drag icon red. |
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newParentItem = (target.getParent() && target.getParent().item) || tree.item; |
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// Compute the insert index for reordering |
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insertIndex = target.getIndexInParent(); |
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if(this.dropPosition == "After"){ |
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insertIndex = target.getIndexInParent() + 1; |
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before = target.getNextSibling() && target.getNextSibling().item; |
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}else{ |
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before = target.item; |
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} |
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}else{ |
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newParentItem = (target && target.item) || tree.item; |
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doExpand = true; |
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} |
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|
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// If necessary, use this variable to hold array of hashes to pass to model.newItem() |
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// (one entry in the array for each dragged node). |
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var newItemsParams; |
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|
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array.forEach(nodes, function(node, idx){ |
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// dojo/dnd/Item representing the thing being dropped. |
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// Don't confuse the use of item here (meaning a DnD item) with the |
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// uses below where item means dojo.data item. |
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var sourceItem = source.getItem(node.id); |
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|
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// Information that's available if the source is another Tree |
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// (possibly but not necessarily this tree, possibly but not |
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// necessarily the same model as this Tree) |
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if(array.indexOf(sourceItem.type, "treeNode") != -1){ |
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var childTreeNode = sourceItem.data, |
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childItem = childTreeNode.item, |
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oldParentItem = childTreeNode.getParent().item; |
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} |
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if(source == this){ |
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// This is a node from my own tree, and we are moving it, not copying. |
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// Remove item from old parent's children attribute. |
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// TODO: dijit/tree/dndSelector should implement deleteSelectedNodes() |
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// and this code should go there. |
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|
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if(typeof insertIndex == "number"){ |
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if(newParentItem == oldParentItem && childTreeNode.getIndexInParent() < insertIndex){ |
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insertIndex -= 1; |
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} |
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} |
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model.pasteItem(childItem, oldParentItem, newParentItem, copy, insertIndex, before); |
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}else if(model.isItem(childItem)){ |
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// Item from same model |
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// (maybe we should only do this branch if the source is a tree?) |
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model.pasteItem(childItem, oldParentItem, newParentItem, copy, insertIndex, before); |
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}else{ |
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// Get the hash to pass to model.newItem(). A single call to |
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// itemCreator() returns an array of hashes, one for each drag source node. |
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if(!newItemsParams){ |
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newItemsParams = this.itemCreator(nodes, target.rowNode, source); |
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} |
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|
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// Create new item in the tree, based on the drag source. |
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model.newItem(newItemsParams[idx], newParentItem, insertIndex, before); |
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} |
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}, this); |
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|
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// Expand the target node (if it's currently collapsed) so the user can see |
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// where their node was dropped. In particular since that node is still selected. |
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if(doExpand) { |
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this.tree._expandNode(target); |
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} |
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} |
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this.onDndCancel(); |
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}, |
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|
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onDndCancel: function(){ |
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// summary: |
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// Topic event processor for /dnd/cancel, called to cancel the DnD operation |
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// tags: |
|
// private |
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this._unmarkTargetAnchor(); |
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this.isDragging = false; |
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this.mouseDown = false; |
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delete this.mouseButton; |
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this._changeState("Source", ""); |
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this._changeState("Target", ""); |
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}, |
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|
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// When focus moves in/out of the entire Tree |
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onOverEvent: function(){ |
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// summary: |
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// This method is called when mouse is moved over our container (like onmouseenter) |
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// tags: |
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// private |
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this.inherited(arguments); |
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DNDManager.manager().overSource(this); |
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}, |
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onOutEvent: function(){ |
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// summary: |
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// This method is called when mouse is moved out of our container (like onmouseleave) |
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// tags: |
|
// private |
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this._unmarkTargetAnchor(); |
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var m = DNDManager.manager(); |
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if(this.isDragging){ |
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m.canDrop(false); |
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} |
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m.outSource(this); |
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|
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this.inherited(arguments); |
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}, |
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|
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_isParentChildDrop: function(source, targetRow){ |
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// summary: |
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// Checks whether the dragged items are parent rows in the tree which are being |
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// dragged into their own children. |
|
// |
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// source: |
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// The DragSource object. |
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// |
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// targetRow: |
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// The tree row onto which the dragged nodes are being dropped. |
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// |
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// tags: |
|
// private |
|
|
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// If the dragged object is not coming from the tree this widget belongs to, |
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// it cannot be invalid. |
|
if(!source.tree || source.tree != this.tree){ |
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return false; |
|
} |
|
|
|
|
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var root = source.tree.domNode; |
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var ids = source.selection; |
|
|
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var node = targetRow.parentNode; |
|
|
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// Iterate up the DOM hierarchy from the target drop row, |
|
// checking of any of the dragged nodes have the same ID. |
|
while(node != root && !ids[node.id]){ |
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node = node.parentNode; |
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} |
|
|
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return node.id && ids[node.id]; |
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}, |
|
|
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_unmarkTargetAnchor: function(){ |
|
// summary: |
|
// Removes hover class of the current target anchor |
|
// tags: |
|
// private |
|
if(!this.targetAnchor){ |
|
return; |
|
} |
|
this._removeItemClass(this.targetAnchor.rowNode, this.dropPosition); |
|
this.targetAnchor = null; |
|
this.targetBox = null; |
|
this.dropPosition = null; |
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}, |
|
|
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_markDndStatus: function(copy){ |
|
// summary: |
|
// Changes source's state based on "copy" status |
|
this._changeState("Source", copy ? "Copied" : "Moved"); |
|
} |
|
}); |
|
|
|
/*===== |
|
dndSource.__Item = __Item; |
|
=====*/ |
|
|
|
return dndSource; |
|
});
|
|
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